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Description Edit

A short testing to show the Rescue in effect.

Testing it with a clanmate, some pointers regarding rescue: To Enemies: Left Click: can't heal hp or sp of enemy Right Click: Can't ammo heal bomb of enemy Can't ammo heal maximum clip of enemy (like bomb or sharpshooter.)

To Teammates: Only heals the magazine but not the maximum clip. A turret that has 30/150 clip for example, will turn into 100/150 instantly. It reloads the whole magazine. A bomb that is 0/1 will turn into 1/1, or 0/0, will turn into 1/1 immediately So you can literally throw it and be reloaded instantly and re-throw it again. Since it only reloads the magazine you are currently using, it doesn't effect your total clip. (so Rescue that is limited to 1/13 for example, always reloads after going to 0/13 into 1/12 in a second, so it technically can reload another Rescue's ammo, but only within that reload time frame. Similar case with sharpshooter that is only one clip, you'll reload automatically regardless.

Thank you to my clanmates to test it out :D

Appears on these pages

  • Rescue Gun MK2

    The Rescue Gun MK2 is a Mark II variant of the Rescue Gun. It can restore Health and ammo, apart...

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current17:42, July 26, 2015Thumbnail for version as of 17:42, July 26, 201502:47480 × 269 (29 KB)Greidina (wall | contribs)created video


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