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The Turret is a heavy gun weapon in S4 League released in the Iron Eyes season. The Turret has 2 modes, Mobile Mode and Stationary Mode.

Using the Turret

Multiple targeting Gatling Gun. You can install this weapon for more power attack.
~ In-game description

Left Click: Fire Turret. See Mobile Mode and Stationary Mode.

Right Click: Switch Mode. Switching modes will make the player immobile and vulnerable for 2 seconds.

The Turret has two modes: mobile mode and stationary mode. Players cannot use several skills while transforming or in stationary mode, but they can use Shield in these states or benefit from HP Mastery.

Mobile Mode

Mobile Mode fires very similarly to the Heavy Machine Gun, sharing the same rate of fire and spread pattern, with a longer spin-up activation time. Walking speed is very limited.

Stationary Mode

Deploying Stationary Mode requires a two second transformation, after which the turret gains dramatically increased damage and accuracy (nearly pinpoint accuracy) and fires with no spin-up activation. A deployed Turret has a rotation limit, around 120 degrees, limiting its effective line of fire. A deployed Turret user is immune to knockback and flinch.

Advantages

  • High rate of fire
  • High ammo capacity
  • Highly accurate in stationary mode
  • Increased zoom in stationary mode
  • Damage per bullet is on par with that of the Heavy Machine Gun.

Disadvantages

  • Random spread
  • Very slow reload time
  • Large spread in mobile mode
  • Even lower mobility than the Heavy Machine Gun
  • Delay time when switching modes
  • Extremely vulnerable in Stationary Mode
  • Two to three second delay to set up the Turret while in Mobile Mode.

Tips

  • When using Stationary mode, try to place yourself somewhere that will give you a clear view of both your teammates and what would be any oncoming attackers. You should also be an area where other players will least expect.
  • The Turret is best used with Shield. Because of the Stationary Mode's immobility, a player cannot dodge attacks. Shield can take lots of damage and the player cannot consume SP for dodging or wall jumping while in Stationary Mode.
  • Note to the point above. It is impossible to activate Shield while in Stationary Mode. However, it is possible to activate Shield, then transform into Stationary Mode, giving the character a shield for a short duration after setting up their Turret.
  • A Turret user will often want to place their back against a wall or, even better, a corner, to reduce the possibilities of being attacked from the back.
  • An installation weapon can be effective to use with a Turret. For one, it can give the user a little something to step on when installing the stationary mode, possibly granting them a slightly better view. The weapon itself can also aid in guarding the vulnerable player, as well as act as an alarm that opponents are coming if it's attacked or it attacks.
  • Not all shots from the Turret cause a sound upon hitting a target, and it has a a mild sound compared to the standard sound effect heard, from example, with the Submachine Gun. As a result, it's easier to damage targets before they recognise the danger and start dodging.

Gallery

Concept art

Promotional poster

Misc.

Trivia

  • This is the weapon of the Esper Guard Captain as seen in the Iron Eyes trailer.
  • The "shield" on the Turret is purely aesthetic. It cannot block attacks.
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